chrono::ChCollisionSystem::ChRayhitResult Struct Reference
Description
Recover results from RayHit() raycasting.
#include <ChCollisionSystem.h>
Collaboration diagram for chrono::ChCollisionSystem::ChRayhitResult:
Public Attributes | |
bool | hit |
if true, there was an hit | |
ChVector3d | abs_hitPoint |
hit point in absolute space coordinates | |
ChVector3d | abs_hitNormal |
normal to surface in absolute space coordinates | |
double | dist_factor |
from 0 .. 1 means the distance of hit point along the segment | |
ChCollisionModel * | hitModel |
pointer to intersected model | |
The documentation for this struct was generated from the following file:
- /builds/uwsbel/chrono/src/chrono/collision/ChCollisionSystem.h