chrono::collision::ChCollisionSystem::ChRayhitResult Struct Reference


Recover results from RayHit() raycasting.

#include <ChCollisionSystem.h>

Collaboration diagram for chrono::collision::ChCollisionSystem::ChRayhitResult:

Public Attributes

bool hit
 if true, there was an hit
ChVector abs_hitPoint
 hit point in absolute space coordinates
ChVector abs_hitNormal
 normal to surface in absolute space coordinates
double dist_factor
 from 0 .. 1 means the distance of hit point along the segment
 pointer to intersected model

The documentation for this struct was generated from the following file:
  • /builds/uwsbel/chrono/src/chrono/collision/ChCollisionSystem.h