chrono::vehicle::ChVehicleCosimTerrainNodeChrono::Proxy Struct Reference


Base class for a proxy associated with a co-simulation solid.

A derived terrain class can use a set of rigid bodies as such a proxy (a set with a single body as a proxy for a rigid solid, or a set with multiple bodies as a proxy for a flexible solid). Alternatively, for flexible solids, a derived terrain class may use a contact surface mesh as a proxy for a flexible solid.

#include <ChVehicleCosimTerrainNodeChrono.h>

Inheritance diagram for chrono::vehicle::ChVehicleCosimTerrainNodeChrono::Proxy:

The documentation for this struct was generated from the following file:
  • /builds/uwsbel/chrono/src/chrono_vehicle/cosim/terrain/ChVehicleCosimTerrainNodeChrono.h