Description
Class for clusters of 'clone' particles, that is many rigid objects with the same shape and mass.
This can be used to make granular flows, where you have thousands of objects with the same shape. In fact, a single ChParticleCloud object can be more memory-efficient than many ChBody objects, because they share many features, such as mass and collision shape. If you have N different families of shapes in your granular simulations (ex. 50% of particles are large spheres, 25% are small spheres and 25% are polyhedrons) you can simply add three ChParticleCloud objects to the ChSystem. This would be more efficient anyway than creating all shapes as ChBody.
#include <ChParticleCloud.h>
Classes | |
class | ColorCallback |
Class to be used as a callback interface for dynamic coloring of particles in a cloud. More... | |
class | VisibilityCallback |
Class to be used as a callback interface for dynamic visibility of particles in a cloud. More... | |
Public Member Functions | |
ChParticleCloud (const ChParticleCloud &other) | |
virtual ChParticleCloud * | Clone () const override |
"Virtual" copy constructor (covariant return type). | |
void | EnableCollision (bool state) |
Enable/disable the collision for this cluster of particles. | |
virtual bool | IsCollisionEnabled () const override |
Tell if the object is subject to collision. More... | |
void | SetFixed (bool state) |
Set the state of all particles in the cluster to 'fixed' (default: false). More... | |
virtual bool | IsActive () const override |
Return true if the particle cluster is currently active and therefore included into the system solver. More... | |
void | SetLimitSpeed (bool state) |
Enable limiting the linear speed (default: false). | |
size_t | GetNumParticles () const override |
Get the number of particles. | |
std::vector< ChParticle * > | GetParticles () const |
Get all particles in the cluster. | |
const ChVector3d & | GetParticlePos (unsigned int n) const |
Get particle position. | |
const ChVector3d & | GetParticleVel (unsigned int n) const |
Get particle linear velocity. | |
ChParticleBase & | Particle (unsigned int n) override |
Access the N-th particle. | |
const ChParticleBase & | Particle (unsigned int n) const override |
Access the N-th particle. | |
void | AddCollisionModel (std::shared_ptr< ChCollisionModel > model) |
Add a collision model for particles in this cloud. More... | |
void | AddCollisionShape (std::shared_ptr< ChCollisionShape > shape, const ChFrame<> &frame=ChFrame<>()) |
Add a collision shape for particles in this cloud. More... | |
void | ResizeNparticles (int newsize) override |
Resize the particle cluster. More... | |
void | AddParticle (ChCoordsys< double > initial_state=CSYSNORM) override |
Add a new particle to the particle cluster, passing a coordinate system as initial state. | |
void | RegisterColorCallback (std::shared_ptr< ColorCallback > callback) |
Set callback to dynamically set visualization color (default: none). More... | |
bool | UseDynamicColors () const |
Return true if using dynamic coloring. More... | |
ChColor | GetVisualColor (unsigned int n) const |
Get the visualization color for the specified particle. More... | |
void | RegisterVisibilityCallback (std::shared_ptr< VisibilityCallback > callback) |
Set callback to dynamically set particle visibility (default: none). More... | |
bool | IsVisible (unsigned int n) const |
Return a boolean indicating whether or not the specified particle is visible. More... | |
virtual void | IntStateGather (const unsigned int off_x, ChState &x, const unsigned int off_v, ChStateDelta &v, double &T) override |
From item's state to global state vectors y={x,v} pasting the states at the specified offsets. More... | |
virtual void | IntStateScatter (const unsigned int off_x, const ChState &x, const unsigned int off_v, const ChStateDelta &v, const double T, bool full_update) override |
From global state vectors y={x,v} to item's state (and update) fetching the states at the specified offsets. More... | |
virtual void | IntStateGatherAcceleration (const unsigned int off_a, ChStateDelta &a) override |
From item's state acceleration to global acceleration vector. More... | |
virtual void | IntStateScatterAcceleration (const unsigned int off_a, const ChStateDelta &a) override |
From global acceleration vector to item's state acceleration. More... | |
virtual void | IntStateIncrement (const unsigned int off_x, ChState &x_new, const ChState &x, const unsigned int off_v, const ChStateDelta &Dv) override |
Computes x_new = x + Dt , using vectors at specified offsets. More... | |
virtual void | IntStateGetIncrement (const unsigned int off_x, const ChState &x_new, const ChState &x, const unsigned int off_v, ChStateDelta &Dv) override |
Computes Dt = x_new - x, using vectors at specified offsets. More... | |
virtual void | IntLoadResidual_F (const unsigned int off, ChVectorDynamic<> &R, const double c) override |
Takes the F force term, scale and adds to R at given offset: R += c*F. More... | |
virtual void | IntLoadResidual_Mv (const unsigned int off, ChVectorDynamic<> &R, const ChVectorDynamic<> &w, const double c) override |
Takes the M*v term, multiplying mass by a vector, scale and adds to R at given offset: R += c*M*w. More... | |
virtual void | IntLoadLumpedMass_Md (const unsigned int off, ChVectorDynamic<> &Md, double &err, const double c) override |
Adds the lumped mass to a Md vector, representing a mass diagonal matrix. More... | |
virtual void | IntToDescriptor (const unsigned int off_v, const ChStateDelta &v, const ChVectorDynamic<> &R, const unsigned int off_L, const ChVectorDynamic<> &L, const ChVectorDynamic<> &Qc) override |
Prepare variables and constraints to accommodate a solution: More... | |
virtual void | IntFromDescriptor (const unsigned int off_v, ChStateDelta &v, const unsigned int off_L, ChVectorDynamic<> &L) override |
After a solver solution, fetch values from variables and constraints into vectors: More... | |
virtual void | VariablesFbReset () override |
Sets the 'fb' part (the known term) of the encapsulated ChVariables to zero. | |
virtual void | VariablesFbLoadForces (double factor=1) override |
Adds the current forces (applied to item) into the encapsulated ChVariables, in the 'fb' part: qf+=forces*factor. | |
virtual void | VariablesQbLoadSpeed () override |
Initialize the 'qb' part of the ChVariables with the current value of speeds. More... | |
virtual void | VariablesFbIncrementMq () override |
Adds M*q (masses multiplied current 'qb') to Fb, ex. More... | |
virtual void | VariablesQbSetSpeed (double step=0) override |
Fetches the item speed (ex. More... | |
virtual void | VariablesQbIncrementPosition (double step) override |
Increment item positions by the 'qb' part of the ChVariables, multiplied by a 'step' factor. More... | |
virtual void | InjectVariables (ChSystemDescriptor &mdescriptor) override |
Register with the given system descriptor any ChVariable objects associated with this item. | |
void | ForceToRest () override |
Set no speed and no accelerations (but does not change the position) | |
virtual void | AddCollisionModelsToSystem (ChCollisionSystem *coll_sys) const override |
Add collision models (if any) for all particles to the provided collision system. | |
virtual void | RemoveCollisionModelsFromSystem (ChCollisionSystem *coll_sys) const override |
Remove the collision models (if any) for all particles from the provided collision system. | |
virtual void | SyncCollisionModels () override |
Synchronize the position and bounding box of all particle collision models (if any). | |
void | SetMass (double newmass) |
Mass of each particle. Must be positive. | |
double | GetMass () const |
void | SetInertia (const ChMatrix33<> &newXInertia) |
Set the inertia tensor of each particle. | |
void | SetInertiaXX (const ChVector3d &iner) |
Set the diagonal part of the inertia tensor of each particle. | |
ChVector3d | GetInertiaXX () const |
Get the diagonal part of the inertia tensor of each particle. | |
void | SetInertiaXY (const ChVector3d &iner) |
Set the extra-diagonal part of the inertia tensor of each particle (xy, yz, zx values, the rest is symmetric) | |
ChVector3d | GetInertiaXY () const |
Get the extra-diagonal part of the inertia tensor of each particle (xy, yz, zx values, the rest is symmetric) | |
void | SetMaxLinVel (float m_max_speed) |
Set the maximum linear speed (beyond this limit it willbe clamped). More... | |
float | GetMaxLinVel () const |
void | SetMaxAngVel (float m_max_wvel) |
Set the maximum angular speed (beyond this limit it willbe clamped). More... | |
float | GetMaxAngVel () const |
void | ClampSpeed () |
When this function is called, the speed of particles is clamped into limits posed by max_speed and max_wvel - but remember to put the body in the SetLimitSpeed(true) mode. | |
void | SetSleepTime (float m_t) |
Set the amount of time which must pass before going automatically in sleep mode when the body has very small movements. | |
float | GetSleepTime () const |
void | SetSleepMinLinVel (float m_t) |
Set the max linear speed to be kept for 'sleep_time' before freezing. | |
float | GetSleepMinLinVel () const |
void | SetSleepMinAngVel (float m_t) |
Set the max linear speed to be kept for 'sleep_time' before freezing. | |
float | GetSleepMinAngVel () const |
virtual void | Update (double mytime, bool update_assets=true) override |
Update all auxiliary data of the particles. | |
virtual void | Update (bool update_assets=true) override |
Update all auxiliary data of the particles. | |
virtual void | ArchiveOut (ChArchiveOut &archive_out) override |
Method to allow serialization of transient data to archives. | |
virtual void | ArchiveIn (ChArchiveIn &archive_in) override |
Method to allow deserialization of transient data from archives. | |
Public Member Functions inherited from chrono::ChIndexedParticles | |
ChIndexedParticles (const ChIndexedParticles &other) | |
virtual unsigned int | GetNumCoordsPosLevel () override |
Number of coordinates of the particle cluster. More... | |
virtual unsigned int | GetNumCoordsVelLevel () override |
Number of coordinates of the particle cluster. More... | |
virtual ChFrame | GetVisualModelFrame (unsigned int nclone=0) const override |
Get the reference frame (expressed in and relative to the absolute frame) of the visual model. More... | |
virtual unsigned int | GetNumVisualModelClones () const override |
Return the number of clones of the visual model associated with this physics item. More... | |
Public Member Functions inherited from chrono::ChPhysicsItem | |
ChPhysicsItem (const ChPhysicsItem &other) | |
ChSystem * | GetSystem () const |
Get the pointer to the parent ChSystem(). | |
virtual void | SetSystem (ChSystem *m_system) |
Set the pointer to the parent ChSystem(). More... | |
void | AddVisualModel (std::shared_ptr< ChVisualModel > model) |
Add an (optional) visualization model. More... | |
std::shared_ptr< ChVisualModel > | GetVisualModel () const |
Access the visualization model (if any). More... | |
void | AddVisualShape (std::shared_ptr< ChVisualShape > shape, const ChFrame<> &frame=ChFrame<>()) |
Add the specified visual shape to the visualization model. More... | |
std::shared_ptr< ChVisualShape > | GetVisualShape (unsigned int i) const |
Access the specified visualization shape in the visualization model (if any). More... | |
void | AddVisualShapeFEA (std::shared_ptr< ChVisualShapeFEA > shapeFEA) |
Add the specified FEA visualization object to the visualization model. More... | |
std::shared_ptr< ChVisualShapeFEA > | GetVisualShapeFEA (unsigned int i) const |
Access the specified FEA visualization object in the visualization model (if any). More... | |
void | AddCamera (std::shared_ptr< ChCamera > camera) |
Attach a ChCamera to this physical item. More... | |
std::vector< std::shared_ptr< ChCamera > > | GetCameras () const |
Get the set of cameras attached to this physics item. | |
virtual ChAABB | GetTotalAABB () const |
Get the axis-aligned bounding box (AABB) of this object. More... | |
virtual ChVector3d | GetCenter () const |
Get a symbolic 'center' of the object. More... | |
virtual void | Setup () |
Perform setup operations. More... | |
void | UpdateVisualModel () |
Utility function to update only the associated visual assets (if any). | |
virtual unsigned int | GetNumConstraints () |
Get the number of scalar constraints. | |
virtual unsigned int | GetNumConstraintsBilateral () |
Get the number of bilateral scalar constraints. | |
virtual unsigned int | GetNumConstraintsUnilateral () |
Get the number of unilateral scalar constraints. | |
unsigned int | GetOffset_x () |
Get offset in the state vector (position part) | |
unsigned int | GetOffset_w () |
Get offset in the state vector (speed part) | |
unsigned int | GetOffset_L () |
Get offset in the lagrangian multipliers. | |
void | SetOffset_x (const unsigned int moff) |
Set offset in the state vector (position part) Note: only the ChSystem::Setup function should use this. | |
void | SetOffset_w (const unsigned int moff) |
Set offset in the state vector (speed part) Note: only the ChSystem::Setup function should use this. | |
void | SetOffset_L (const unsigned int moff) |
Set offset in the lagrangian multipliers Note: only the ChSystem::Setup function should use this. | |
virtual void | IntStateGatherReactions (const unsigned int off_L, ChVectorDynamic<> &L) |
From item's reaction forces to global reaction vector. More... | |
virtual void | IntStateScatterReactions (const unsigned int off_L, const ChVectorDynamic<> &L) |
From global reaction vector to item's reaction forces. More... | |
virtual void | IntLoadResidual_CqL (const unsigned int off_L, ChVectorDynamic<> &R, const ChVectorDynamic<> &L, const double c) |
Takes the term Cq'*L, scale and adds to R at given offset: R += c*Cq'*L. More... | |
virtual void | IntLoadConstraint_C (const unsigned int off, ChVectorDynamic<> &Qc, const double c, bool do_clamp, double recovery_clamp) |
Takes the term C, scale and adds to Qc at given offset: Qc += c*C. More... | |
virtual void | IntLoadConstraint_Ct (const unsigned int off, ChVectorDynamic<> &Qc, const double c) |
Takes the term Ct, scale and adds to Qc at given offset: Qc += c*Ct. More... | |
virtual void | InjectConstraints (ChSystemDescriptor &descriptor) |
Register with the given system descriptor any ChConstraint objects associated with this item. | |
virtual void | LoadConstraintJacobians () |
Compute and load current Jacobians in encapsulated ChConstraint objects. | |
virtual void | InjectKRMMatrices (ChSystemDescriptor &descriptor) |
Register with the given system descriptor any ChKRMBlock objects associated with this item. | |
virtual void | LoadKRMMatrices (double Kfactor, double Rfactor, double Mfactor) |
Compute and load current stiffnes (K), damping (R), and mass (M) matrices in encapsulated ChKRMBlock objects. More... | |
virtual void | ConstraintsBiReset () |
Sets to zero the known term (b_i) of encapsulated ChConstraints. | |
virtual void | ConstraintsBiLoad_C (double factor=1, double recovery_clamp=0.1, bool do_clamp=false) |
Adds the current C (constraint violation) to the known term (b_i) of encapsulated ChConstraints. | |
virtual void | ConstraintsBiLoad_Ct (double factor=1) |
Adds the current Ct (partial t-derivative, as in C_dt=0-> [Cq]*q_dt=-Ct) to the known term (b_i) of encapsulated ChConstraints. | |
virtual void | ConstraintsBiLoad_Qc (double factor=1) |
Adds the current Qc (the vector of C_dtdt=0 -> [Cq]*q_dtdt=Qc ) to the known term (b_i) of encapsulated ChConstraints. | |
virtual void | ConstraintsFbLoadForces (double factor=1) |
Adds the current link-forces, if any, (caused by springs, etc.) to the 'fb' vectors of the ChVariables referenced by encapsulated ChConstraints. | |
virtual void | ConstraintsFetch_react (double factor=1) |
Fetches the reactions from the lagrangian multiplier (l_i) of encapsulated ChConstraints. More... | |
Public Member Functions inherited from chrono::ChObj | |
ChObj (const ChObj &other) | |
int | GetIdentifier () const |
Get the unique integer identifier of this object. More... | |
void | SetTag (int tag) |
Set an object integer tag (default: -1). More... | |
int | GetTag () const |
Get the tag of this object. | |
void | SetName (const std::string &myname) |
Set the name of this object. | |
const std::string & | GetName () const |
Get the name of this object. | |
double | GetChTime () const |
Gets the simulation time of this object. | |
void | SetChTime (double m_time) |
Sets the simulation time of this object. | |
virtual std::string & | ArchiveContainerName () |
Additional Inherited Members | |
Protected Member Functions inherited from chrono::ChObj | |
int | GenerateUniqueIdentifier () |
Protected Attributes inherited from chrono::ChPhysicsItem | |
ChSystem * | system |
parent system | |
std::shared_ptr< ChVisualModelInstance > | vis_model_instance |
instantiated visualization model | |
std::vector< std::shared_ptr< ChCamera > > | cameras |
set of cameras | |
unsigned int | offset_x |
offset in vector of state (position part) | |
unsigned int | offset_w |
offset in vector of state (speed part) | |
unsigned int | offset_L |
offset in vector of lagrangian multipliers | |
Protected Attributes inherited from chrono::ChObj | |
double | ChTime |
object simulation time | |
std::string | m_name |
object name | |
int | m_identifier |
object unique identifier | |
int | m_tag |
user-supplied tag | |
Member Function Documentation
◆ AddCollisionModel()
|
inline |
Add a collision model for particles in this cloud.
This is the "template" collision model that is used by all particles.
◆ AddCollisionShape()
void chrono::ChParticleCloud::AddCollisionShape | ( | std::shared_ptr< ChCollisionShape > | shape, |
const ChFrame<> & | frame = ChFrame<>() |
||
) |
Add a collision shape for particles in this cloud.
If a collision model does not already exist, it is first created. The resulting model witll be the "template" collision model that is used by all particles.
◆ GetVisualColor()
ChColor chrono::ChParticleCloud::GetVisualColor | ( | unsigned int | n | ) | const |
Get the visualization color for the specified particle.
Return the color given by a ColorCallback, if one was provided. Otherwise return a default color.
◆ IntFromDescriptor()
|
overridevirtual |
After a solver solution, fetch values from variables and constraints into vectors:
- Parameters
-
off_v offset for v v vector to where the q 'unknowns' term of the variables will be copied off_L offset for L L vector to where L 'lagrangian ' term of the constraints will be copied
Reimplemented from chrono::ChPhysicsItem.
◆ IntLoadLumpedMass_Md()
|
overridevirtual |
Adds the lumped mass to a Md vector, representing a mass diagonal matrix.
Used by lumped explicit integrators. If mass lumping is impossible or approximate, adds scalar error to "error" parameter. Md += c*diag(M)
- Parameters
-
off offset in Md vector Md result: Md vector, diagonal of the lumped mass matrix err result: not touched if lumping does not introduce errors c a scaling factor
Reimplemented from chrono::ChPhysicsItem.
◆ IntLoadResidual_F()
|
overridevirtual |
Takes the F force term, scale and adds to R at given offset: R += c*F.
- Parameters
-
off offset in R residual R result: the R residual, R += c*F c a scaling factor
Reimplemented from chrono::ChPhysicsItem.
◆ IntLoadResidual_Mv()
|
overridevirtual |
Takes the M*v term, multiplying mass by a vector, scale and adds to R at given offset: R += c*M*w.
- Parameters
-
off offset in R residual R result: the R residual, R += c*M*v w the w vector c a scaling factor
Reimplemented from chrono::ChPhysicsItem.
◆ IntStateGather()
|
overridevirtual |
From item's state to global state vectors y={x,v} pasting the states at the specified offsets.
- Parameters
-
off_x offset in x state vector x state vector, position part off_v offset in v state vector v state vector, speed part T time
Reimplemented from chrono::ChPhysicsItem.
◆ IntStateGatherAcceleration()
|
overridevirtual |
From item's state acceleration to global acceleration vector.
- Parameters
-
off_a offset in a accel. vector a acceleration part of state vector derivative
Reimplemented from chrono::ChPhysicsItem.
◆ IntStateGetIncrement()
|
overridevirtual |
Computes Dt = x_new - x, using vectors at specified offsets.
By default, when DOF = DOF_w, it does just the difference of two state vectors, but in some cases (ex when using quaternions for rotations) it could do more complex stuff, and children classes might overload it.
- Parameters
-
off_x offset in x state vector x_new state vector, final position part x state vector, initial position part off_v offset in v state vector Dv state vector, increment. Here gets the result
Reimplemented from chrono::ChPhysicsItem.
◆ IntStateIncrement()
|
overridevirtual |
Computes x_new = x + Dt , using vectors at specified offsets.
By default, when DOF = DOF_w, it does just the sum, but in some cases (ex when using quaternions for rotations) it could do more complex stuff, and children classes might overload it.
- Parameters
-
off_x offset in x state vector x_new state vector, position part, incremented result x state vector, initial position part off_v offset in v state vector Dv state vector, increment
Reimplemented from chrono::ChPhysicsItem.
◆ IntStateScatter()
|
overridevirtual |
From global state vectors y={x,v} to item's state (and update) fetching the states at the specified offsets.
- Parameters
-
off_x offset in x state vector x state vector, position part off_v offset in v state vector v state vector, speed part T time full_update perform complete update
Reimplemented from chrono::ChPhysicsItem.
◆ IntStateScatterAcceleration()
|
overridevirtual |
From global acceleration vector to item's state acceleration.
- Parameters
-
off_a offset in a accel. vector a acceleration part of state vector derivative
Reimplemented from chrono::ChPhysicsItem.
◆ IntToDescriptor()
|
overridevirtual |
Prepare variables and constraints to accommodate a solution:
- Parameters
-
off_v offset for v and R v vector copied into the q 'unknowns' term of the variables R vector copied into the F 'force' term of the variables off_L offset for L and Qc L vector copied into the L 'lagrangian ' term of the constraints Qc vector copied into the Qb 'constraint' term of the constraints
Reimplemented from chrono::ChPhysicsItem.
◆ IsActive()
|
inlineoverridevirtual |
Return true if the particle cluster is currently active and therefore included into the system solver.
A cluster is inactive if it is fixed to ground.
Reimplemented from chrono::ChPhysicsItem.
◆ IsCollisionEnabled()
|
inlineoverridevirtual |
Tell if the object is subject to collision.
Only for interface; child classes may override this, using internal flags.
Reimplemented from chrono::ChPhysicsItem.
◆ IsVisible()
bool chrono::ChParticleCloud::IsVisible | ( | unsigned int | n | ) | const |
Return a boolean indicating whether or not the specified particle is visible.
Return the result given by a VisibilityCallback, if one was provided. Otherwise return true.
◆ RegisterColorCallback()
|
inline |
Set callback to dynamically set visualization color (default: none).
If enabled, a visualization system could use this for color-coding of the particles in a cloud.
◆ RegisterVisibilityCallback()
|
inline |
Set callback to dynamically set particle visibility (default: none).
If enabled, a visualization system could use this for conditionally rendering particles in a cloud.
◆ ResizeNparticles()
|
overridevirtual |
Resize the particle cluster.
This first deletes all existing particles, if any.
Implements chrono::ChIndexedParticles.
◆ SetFixed()
|
inline |
Set the state of all particles in the cluster to 'fixed' (default: false).
If true, the particles do not move.
◆ SetMaxAngVel()
|
inline |
Set the maximum angular speed (beyond this limit it willbe clamped).
This speed limit is active only if SetLimitSpeed(true) was called.
◆ SetMaxLinVel()
|
inline |
Set the maximum linear speed (beyond this limit it willbe clamped).
This speed limit is active only if SetLimitSpeed(true) was called.
◆ UseDynamicColors()
bool chrono::ChParticleCloud::UseDynamicColors | ( | ) | const |
Return true if using dynamic coloring.
This is the case if a ColorCallback was specified.
◆ VariablesFbIncrementMq()
|
overridevirtual |
Adds M*q (masses multiplied current 'qb') to Fb, ex.
if qb is initialized with v_old using VariablesQbLoadSpeed, this method can be used in timestepping schemes that do: M*v_new = M*v_old + forces*dt
Reimplemented from chrono::ChPhysicsItem.
◆ VariablesQbIncrementPosition()
|
overridevirtual |
Increment item positions by the 'qb' part of the ChVariables, multiplied by a 'step' factor.
pos+=qb*step If qb is a speed, this behaves like a single step of 1-st order numerical integration (Euler integration).
Reimplemented from chrono::ChPhysicsItem.
◆ VariablesQbLoadSpeed()
|
overridevirtual |
Initialize the 'qb' part of the ChVariables with the current value of speeds.
Note: since 'qb' is the unknown, this function seems unnecessary, unless used before VariablesFbIncrementMq()
Reimplemented from chrono::ChPhysicsItem.
◆ VariablesQbSetSpeed()
|
overridevirtual |
Fetches the item speed (ex.
linear and angular vel.in rigid bodies) from the 'qb' part of the ChVariables and sets it as the current item speed. If 'step' is not 0, also should compute the approximate acceleration of the item using backward differences, that is accel=(new_speed-old_speed)/step. Mostly used after the solver provided the solution in ChVariables.
Reimplemented from chrono::ChPhysicsItem.
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono/physics/ChParticleCloud.h
- /builds/uwsbel/chrono/src/chrono/physics/ChParticleCloud.cpp