Description
Class for referencing a triangle mesh shape that can be visualized in some way.
A ChVisualShapeTriangleMesh can be attached to a physics object. Provides various rendering options (e.g., drawing as wireframe, performing backface culling, etc.) which may not be supported by a particular visualization system.
#include <ChVisualShapeTriangleMesh.h>


Public Member Functions | |
| ChVisualShapeTriangleMesh (std::shared_ptr< ChTriangleMeshConnected > mesh, bool load_materials=true) | |
| std::shared_ptr< ChTriangleMeshConnected > | GetMesh () |
| void | SetMesh (std::shared_ptr< ChTriangleMeshConnected > mesh, bool load_materials=true) |
| Associate the mesh asset with a triangle mesh geometry. More... | |
| bool | IsWireframe () const |
| void | SetWireframe (bool mw) |
| bool | IsBackfaceCull () const |
| void | SetBackfaceCull (bool mbc) |
| const std::string & | GetName () const |
| void | SetName (const std::string &mname) |
| const ChVector3d & | GetScale () const |
| void | SetScale (const ChVector3d &mscale) |
| void | SetFixedConnectivity () |
| bool | FixedConnectivity () const |
| void | SetModifiedVertices (std::vector< int > vertices) |
| const std::vector< int > & | GetModifiedVertices () const |
| virtual ChAABB | GetBoundingBox () const override |
| Get the shape bounding box. | |
| virtual void | ArchiveOut (ChArchiveOut &archive_out) override |
| Method to allow serialization of transient data to archives. | |
| virtual void | ArchiveIn (ChArchiveIn &archive_in) override |
| Method to allow de-serialization of transient data from archives. | |
Public Member Functions inherited from chrono::ChVisualShape | |
| void | SetVisible (bool mv) |
| Set this visualization asset as visible. | |
| bool | IsVisible () const |
| Return true if the asset is set as visible. | |
| void | SetColor (const ChColor &col) |
| Set the diffuse color for this shape. More... | |
| ChColor | GetColor () const |
| Return the diffuse color of the first material in the list of materials for this shape. More... | |
| void | SetOpacity (float val) |
| Set opacity for this shape (0: fully transparent; 1: fully opaque). More... | |
| float | GetOpacity () const |
| Get opacity of the first material in the list of materials for this shape. More... | |
| void | SetTexture (const std::string &filename, float scale_x=1, float scale_y=1) |
| Set the diffuse texture map for this shape. More... | |
| std::string | GetTexture () const |
| Return the diffuse texture map of the first material in the list of materials for this shape. More... | |
| void | SetMutable (bool val) |
| Set this visualization shape as modifiable (default: false for primitive shapes, true otherwise). More... | |
| bool | IsMutable () const |
| Return true if the visualization shape is marked as modifiable. | |
| int | AddMaterial (std::shared_ptr< ChVisualMaterial > material) |
| Add a visualization material and return its index in the list of materials. | |
| void | SetMaterial (int i, std::shared_ptr< ChVisualMaterial > material) |
| Replace the material with specified index. More... | |
| std::vector< std::shared_ptr< ChVisualMaterial > > & | GetMaterials () |
| Get the list of visualization materials. | |
| std::shared_ptr< ChVisualMaterial > | GetMaterial (int i) |
| Get the specified material in the list. | |
| unsigned int | GetNumMaterials () const |
| Get the number of visualization materials. | |
Additional Inherited Members | |
Protected Member Functions inherited from chrono::ChVisualShape | |
| virtual void | Update (ChObj *updater, const ChFrame<> &frame) |
| Update this visual shape with information for the owning object. More... | |
Protected Attributes inherited from chrono::ChVisualShape | |
| bool | visible |
| shape visibility flag | |
| bool | is_mutable |
| flag indicating whether the shape is rigid or deformable | |
| std::vector< std::shared_ptr< ChVisualMaterial > > | material_list |
| list of visualization materials | |
Member Function Documentation
◆ SetMesh()
| void chrono::ChVisualShapeTriangleMesh::SetMesh | ( | std::shared_ptr< ChTriangleMeshConnected > | mesh, |
| bool | load_materials = true |
||
| ) |
Associate the mesh asset with a triangle mesh geometry.
Optionally, if load_materials is set to true and if the provided trimesh was loaded from a Wavefront OBJ file, associated material files are searched for and visualization materials loaded.
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono/assets/ChVisualShapeTriangleMesh.h
- /builds/uwsbel/chrono/src/chrono/assets/ChVisualShapeTriangleMesh.cpp
Public Member Functions inherited from