chrono::peridynamics::ChMatterPeri< T_per_node, T_per_bond > Class Template Reference

Description

template<class T_per_node = ChMatterDataPerNode, class T_per_bond = ChMatterDataPerBond>
class chrono::peridynamics::ChMatterPeri< T_per_node, T_per_bond >

Sub-base templated class for assigning material properties (elasticity, viscosity etc) to a cluster of peridynamics nodes.

It must be inherited by classes that define specific materials, and those may optionally use per-edge and per-node data structures by inheriting ChMatterDataPerNode and ChMatterDataPerBond and passing them as template parameters.

#include <ChMatterPeridynamics.h>

Inheritance diagram for chrono::peridynamics::ChMatterPeri< T_per_node, T_per_bond >:
Collaboration diagram for chrono::peridynamics::ChMatterPeri< T_per_node, T_per_bond >:

Public Member Functions

 ChMatterPeri ()
 Build a cluster of nodes for peridynamics. More...
 
 ChMatterPeri (const ChMatterPeri &other)
 
unsigned int GetNnodes () const
 Get the number of nodes.
 
unsigned int GetNbonds () const
 Get the number of bonds.
 
const std::unordered_map< ChNodePeri *, T_per_node > & GetMapOfNodes ()
 Access the node container.
 
std::unordered_map< std::pair< ChNodePeri *, ChNodePeri * >, T_per_bond > & GetMapOfBonds ()
 Access the bonds container.
 
virtual std::shared_ptr< ChNodePeriAddNode (std::shared_ptr< ChNodePeri > mnode) override
 Add a node to the particle cluster.
 
virtual bool RemoveNode (std::shared_ptr< ChNodePeri > mnode) override
 Remove a node from the particle cluster.
 
virtual bool AddProximity (ChNodePeri *nodeA, ChNodePeri *nodeB) override
 Add a proximity: this will be called thousand of times by the broadphase collision detection. More...
 
virtual void ComputeForcesReset () override
 CONSTITUTIVE MODEL - INTERFACE TO IMPLEMENT: (optionally) Base behaviour: More...
 
virtual void ComputeCollisionStateChanges () override
 CONSTITUTIVE MODEL - INTERFACE TO IMPLEMENT: (optionally)
Changes the collision model of nodes, from collision to no collision, etc., ex when an interface is generated, depending on the evolution of the system. More...
 
void SetContactMaterial (const std::shared_ptr< ChContactMaterial > &mnewsurf)
 Set the material surface for 'boundary contact'.
 
std::shared_ptr< ChContactMaterial > & GetContactMaterial ()
 Set the material surface for 'boundary contact'.
 
virtual void ArchiveOut (ChArchiveOut &marchive)
 Method to allow serialization of transient data to archives.
 
virtual void ArchiveIn (ChArchiveIn &marchive)
 Method to allow de-serialization of transient data from archives.
 
- Public Member Functions inherited from chrono::peridynamics::ChMatterPeriBase
virtual void ComputeForces ()=0
 CONSTITUTIVE MODEL - INTERFACE TO IMPLEMENT: IMPORTANT Add the forces caused by this material to the ChNodePeri::F vector of each ChNodePeri. More...
 
virtual void SetupInitial ()
 CONSTITUTIVE MODEL - INTERFACE TO IMPLEMENT: (optionally) This function is called where system construction is completed, at the beginning of the simulation. More...
 
virtual void Setup ()
 CONSTITUTIVE MODEL - INTERFACE TO IMPLEMENT: (optionally) This function is called at each time step. More...
 
virtual unsigned int GetNumConstraints ()
 Get the number of scalar constraints (maybe used for implicit materials)
 
virtual void IntLoadResidual_CqL (const unsigned int off_L, ChVectorDynamic<> &R, const ChVectorDynamic<> &L, const double c)
 
virtual void IntLoadConstraint_C (const unsigned int off, ChVectorDynamic<> &Qc, const double c, bool do_clamp, double recovery_clamp)
 Takes the term C, scale and adds to Qc at given offset: Qc += c*C. More...
 
virtual void InjectConstraints (ChSystemDescriptor &descriptor)
 Register with the given system descriptor any ChConstraint objects associated with this item.
 
virtual void LoadConstraintJacobians ()
 Compute and load current Jacobians in encapsulated ChConstraint objects.
 
virtual void IntToDescriptor (const unsigned int off_v, const ChStateDelta &v, const ChVectorDynamic<> &R, const unsigned int off_L, const ChVectorDynamic<> &L, const ChVectorDynamic<> &Qc)
 
virtual void IntFromDescriptor (const unsigned int off_v, ChStateDelta &v, const unsigned int off_L, ChVectorDynamic<> &L)
 
ChPeridynamicsGetContainer () const
 
void SetContainer (ChPeridynamics *mc)
 

Protected Attributes

std::unordered_map< ChNodePeri *, T_per_node > nodes
 nodes
 
std::unordered_map< std::pair< ChNodePeri *, ChNodePeri * >, T_per_bond > bonds
 bonds
 
std::shared_ptr< ChContactMaterialmatsurface
 data for surface contact and impact
 
- Protected Attributes inherited from chrono::peridynamics::ChMatterPeriBase
ChPeridynamicscontainer = 0
 

Constructor & Destructor Documentation

◆ ChMatterPeri()

template<class T_per_node = ChMatterDataPerNode, class T_per_bond = ChMatterDataPerBond>
chrono::peridynamics::ChMatterPeri< T_per_node, T_per_bond >::ChMatterPeri ( )
inline

Build a cluster of nodes for peridynamics.

By default the cluster will contain 0 particles.

Member Function Documentation

◆ AddProximity()

template<class T_per_node = ChMatterDataPerNode, class T_per_bond = ChMatterDataPerBond>
virtual bool chrono::peridynamics::ChMatterPeri< T_per_node, T_per_bond >::AddProximity ( ChNodePeri nodeA,
ChNodePeri nodeB 
)
inlineoverridevirtual

Add a proximity: this will be called thousand of times by the broadphase collision detection.

If the two nodes are of proper type, and if bond not yet present, add a T_per_node structure to this->bonds and return true, otherwise return false.

Implements chrono::peridynamics::ChMatterPeriBase.

◆ ComputeCollisionStateChanges()

template<class T_per_node = ChMatterDataPerNode, class T_per_bond = ChMatterDataPerBond>
virtual void chrono::peridynamics::ChMatterPeri< T_per_node, T_per_bond >::ComputeCollisionStateChanges ( )
inlineoverridevirtual

CONSTITUTIVE MODEL - INTERFACE TO IMPLEMENT: (optionally)
Changes the collision model of nodes, from collision to no collision, etc., ex when an interface is generated, depending on the evolution of the system.

It is run right before the collision detection compute proximyty bonds & contacts. This may add/remove collision models, or may change them. The base behavior is: create collision models when mnode->IsRequiringCollision(), remove if not.

Implements chrono::peridynamics::ChMatterPeriBase.

◆ ComputeForcesReset()

template<class T_per_node = ChMatterDataPerNode, class T_per_bond = ChMatterDataPerBond>
virtual void chrono::peridynamics::ChMatterPeri< T_per_node, T_per_bond >::ComputeForcesReset ( )
inlineoverridevirtual

CONSTITUTIVE MODEL - INTERFACE TO IMPLEMENT: (optionally) Base behaviour:

  • resets the ChNodePeri::F vector of each ChNodePeri to zero.
  • adds or remove collision model from the collision engine
  • resets is_fluid optimization flag (is not is_fluid, bonds are persistent as an elastic, and collision engine not needed)

Implements chrono::peridynamics::ChMatterPeriBase.


The documentation for this class was generated from the following file:
  • /builds/uwsbel/chrono/src/chrono_peridynamics/ChMatterPeridynamics.h