Description
Class for handling proximity pairs for a peridynamics deformable continuum (necessary for inter-particle material forces), Such an item must be addd to the physical system if you want to use one or more ChMatterPeri materials.
#include <ChPeridynamics.h>


Public Member Functions | |
ChPeridynamics (const ChPeridynamics &other) | |
virtual ChPeridynamics * | Clone () const override |
"Virtual" copy constructor (covariant return type). | |
void | AddMatter (std::shared_ptr< ChMatterPeriBase > mmatter) |
Adds a peridynamics material. More... | |
const std::list< std::shared_ptr< ChMatterPeriBase > > & | GetMaterials () const |
Get the array of materials. | |
void | AddNode (std::shared_ptr< ChNodePeri > m_node) |
Add a node. More... | |
const std::vector< std::shared_ptr< ChNodePeri > > & | GetNodes () const |
Get the array of nodes. | |
unsigned int | GetNnodes () const |
Get the number of nodes. | |
void | Fill (std::shared_ptr< ChMatterPeriBase > mmatter, std::vector< ChVector3d > &points, const double spacing, const double mass, const double volume, const double horizon_sfactor, const double collision_sfactor, const ChCoordsys<> mcoords) |
Create a region filled with nodes. More... | |
void | FillBox (std::shared_ptr< ChMatterPeriBase > mmatter, const ChVector3d size, const double spacing, const double initial_density, const ChCoordsys<> boxcoords=CSYSNORM, const double horizon_sfactor=1.6, const double collision_sfactor=0.3, const double randomness=0.0) |
Create a box filled with nodes. More... | |
void | FillBox (std::vector< std::pair< std::shared_ptr< ChMatterPeriBase >, double >> v_mmatter, const ChVector3d size, const double spacing, const double initial_density, const ChCoordsys<> boxcoords=CSYSNORM, const double horizon_sfactor=1.6, const double collision_sfactor=0.3, const double randomness=0.0) |
Create a multi-layer box filled with nodes, with N layers of different materials ordered along X. More... | |
void | FillSphere (std::shared_ptr< ChMatterPeriBase > mmatter, const double sphere_radius, const double spacing, const double initial_density, const ChCoordsys<> boxcoords=CSYSNORM, const double horizon_sfactor=1.6, const double collision_sfactor=0.3) |
Create a sphere filled with nodes, with lattice xyz sampling. More... | |
virtual int | GetNproximities () const override |
Tell the number of added contacts. | |
virtual void | RemoveAllProximities () override |
Remove (delete) all contained contact data. | |
virtual void | BeginAddProximities () override |
The collision system will call BeginAddProximities() before adding all pairs (for example with AddProximity() ). More... | |
virtual void | AddProximity (ChCollisionModel *modA, ChCollisionModel *modB) override |
Add a proximity data between two collision models, if possible. More... | |
virtual void | EndAddProximities () override |
The collision system will call BeginAddContact() after adding all contacts (for example with AddContact() or similar). More... | |
virtual void | ReportAllProximities (ReportProximityCallback *mcallback) override |
Scans all the proximity pairs and, for each pair, executes the OnReportProximity() function of the provided callback object. More... | |
virtual void | Setup () override |
This recomputes the number of DOFs, constraints, as well as state offsets of contained items. | |
virtual void | Update (double mytime, bool update_assets=true) override |
This will call ComputeForcesReset(), ComputeForces(), ComputeStates() for each material. | |
virtual unsigned int | GetNumCoordsPosLevel () override |
Get the number of scalar coordinates (variables), if any, in this item, excluding those that are in fixed state. | |
virtual unsigned int | GetNumConstraints () override |
Get the number of scalar constraints. | |
virtual void | IntStateGather (const unsigned int off_x, ChState &x, const unsigned int off_v, ChStateDelta &v, double &T) |
From item's state to global state vectors y={x,v} pasting the states at the specified offsets. More... | |
virtual void | IntStateScatter (const unsigned int off_x, const ChState &x, const unsigned int off_v, const ChStateDelta &v, const double T, bool full_update) override |
From global state vectors y={x,v} to item's state (and update) fetching the states at the specified offsets. More... | |
virtual void | IntStateGatherAcceleration (const unsigned int off_a, ChStateDelta &a) override |
From item's state acceleration to global acceleration vector. More... | |
virtual void | IntStateScatterAcceleration (const unsigned int off_a, const ChStateDelta &a) override |
From global acceleration vector to item's state acceleration. More... | |
virtual void | IntLoadResidual_F (const unsigned int off, ChVectorDynamic<> &R, const double c) override |
Takes the F force term, scale and adds to R at given offset: R += c*F. More... | |
virtual void | IntLoadResidual_Mv (const unsigned int off, ChVectorDynamic<> &R, const ChVectorDynamic<> &w, const double c) override |
Takes the M*v term, multiplying mass by a vector, scale and adds to R at given offset: R += c*M*w. More... | |
virtual void | IntLoadLumpedMass_Md (const unsigned int off, ChVectorDynamic<> &Md, double &err, const double c) override |
Adds the lumped mass to a Md vector, representing a mass diagonal matrix. More... | |
virtual void | IntLoadResidual_CqL (const unsigned int off_L, ChVectorDynamic<> &R, const ChVectorDynamic<> &L, const double c) override |
Takes the term Cq'*L, scale and adds to R at given offset: R += c*Cq'*L. More... | |
virtual void | IntLoadConstraint_C (const unsigned int off, ChVectorDynamic<> &Qc, const double c, bool do_clamp, double recovery_clamp) override |
Takes the term C, scale and adds to Qc at given offset: Qc += c*C. More... | |
virtual void | InjectConstraints (ChSystemDescriptor &descriptor) override |
Register with the given system descriptor any ChConstraint objects associated with this item. | |
virtual void | LoadConstraintJacobians () override |
Compute and load current Jacobians in encapsulated ChConstraint objects. | |
virtual void | IntToDescriptor (const unsigned int off_v, const ChStateDelta &v, const ChVectorDynamic<> &R, const unsigned int off_L, const ChVectorDynamic<> &L, const ChVectorDynamic<> &Qc) override |
Prepare variables and constraints to accommodate a solution: More... | |
virtual void | IntFromDescriptor (const unsigned int off_v, ChStateDelta &v, const unsigned int off_L, ChVectorDynamic<> &L) override |
After a solver solution, fetch values from variables and constraints into vectors: More... | |
virtual void | VariablesFbReset () override |
Sets the 'fb' part (the known term) of the encapsulated ChVariables to zero. | |
virtual void | VariablesFbLoadForces (double factor=1) override |
Adds the current forces (applied to item) into the encapsulated ChVariables, in the 'fb' part: qf+=forces*factor. | |
virtual void | VariablesQbLoadSpeed () override |
Initialize the 'qb' part of the ChVariables with the current value of speeds. More... | |
virtual void | VariablesFbIncrementMq () override |
Adds M*q (masses multiplied current 'qb') to Fb, ex. More... | |
virtual void | VariablesQbSetSpeed (double step=0) override |
Fetches the item speed (ex. More... | |
virtual void | VariablesQbIncrementPosition (double step) override |
Increment item positions by the 'qb' part of the ChVariables, multiplied by a 'step' factor. More... | |
virtual void | InjectVariables (ChSystemDescriptor &mdescriptor) override |
Register with the given system descriptor any ChVariable objects associated with this item. | |
void | ForceToRest () override |
Set no speed and no accelerations (but does not change the position). | |
virtual void | SyncCollisionModels () override |
Synchronize coll.models coordinates and bounding boxes to the positions of the particles. | |
virtual void | ArchiveOut (ChArchiveOut &marchive) override |
Method to allow serialization of transient data to archives. | |
virtual void | ArchiveIn (ChArchiveIn &marchive) override |
Method to allow de-serialization of transient data from archives. More... | |
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ChProximityContainer (const ChProximityContainer &other) | |
void | RegisterAddProximityCallback (AddProximityCallback *mcallback) |
Specify a callback object to be used each time a proximity pair is added to the container. More... | |
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ChPhysicsItem (const ChPhysicsItem &other) | |
ChSystem * | GetSystem () const |
Get the pointer to the parent ChSystem(). | |
virtual void | SetSystem (ChSystem *m_system) |
Set the pointer to the parent ChSystem(). More... | |
virtual bool | IsActive () const |
Return true if the object is active and included in dynamics. | |
virtual bool | IsCollisionEnabled () const |
Tell if the object is subject to collision. More... | |
virtual void | AddCollisionModelsToSystem (ChCollisionSystem *coll_sys) const |
Add to the provided collision system any collision models managed by this physics item. More... | |
virtual void | RemoveCollisionModelsFromSystem (ChCollisionSystem *coll_sys) const |
Remove from the provided collision system any collision models managed by this physics item. More... | |
virtual ChAABB | GetTotalAABB () const |
Get the axis-aligned bounding box (AABB) of this object. More... | |
virtual ChVector3d | GetCenter () const |
Get a symbolic 'center' of the object. More... | |
virtual unsigned int | GetNumCoordsVelLevel () |
Get the number of coordinates at the velocity level. More... | |
virtual unsigned int | GetNumConstraintsBilateral () |
Get the number of bilateral scalar constraints. | |
virtual unsigned int | GetNumConstraintsUnilateral () |
Get the number of unilateral scalar constraints. | |
unsigned int | GetOffset_x () |
Get offset in the state vector (position part) | |
unsigned int | GetOffset_w () |
Get offset in the state vector (speed part) | |
unsigned int | GetOffset_L () |
Get offset in the lagrangian multipliers. | |
void | SetOffset_x (const unsigned int moff) |
Set offset in the state vector (position part) Note: only the ChSystem::Setup function should use this. | |
void | SetOffset_w (const unsigned int moff) |
Set offset in the state vector (speed part) Note: only the ChSystem::Setup function should use this. | |
void | SetOffset_L (const unsigned int moff) |
Set offset in the lagrangian multipliers Note: only the ChSystem::Setup function should use this. | |
virtual void | IntStateGatherReactions (const unsigned int off_L, ChVectorDynamic<> &L) |
From item's reaction forces to global reaction vector. More... | |
virtual void | IntStateScatterReactions (const unsigned int off_L, const ChVectorDynamic<> &L) |
From global reaction vector to item's reaction forces. More... | |
virtual void | IntStateIncrement (const unsigned int off_x, ChState &x_new, const ChState &x, const unsigned int off_v, const ChStateDelta &Dv) |
Computes x_new = x + Dt , using vectors at specified offsets. More... | |
virtual void | IntStateGetIncrement (const unsigned int off_x, const ChState &x_new, const ChState &x, const unsigned int off_v, ChStateDelta &Dv) |
Computes Dt = x_new - x, using vectors at specified offsets. More... | |
virtual void | IntLoadConstraint_Ct (const unsigned int off, ChVectorDynamic<> &Qc, const double c) |
Takes the term Ct, scale and adds to Qc at given offset: Qc += c*Ct. More... | |
virtual void | InjectKRMMatrices (ChSystemDescriptor &descriptor) |
Register with the given system descriptor any ChKRMBlock objects associated with this item. | |
virtual void | LoadKRMMatrices (double Kfactor, double Rfactor, double Mfactor) |
Compute and load current stiffnes (K), damping (R), and mass (M) matrices in encapsulated ChKRMBlock objects. More... | |
virtual void | ConstraintsBiReset () |
Sets to zero the known term (b_i) of encapsulated ChConstraints. | |
virtual void | ConstraintsBiLoad_C (double factor=1, double recovery_clamp=0.1, bool do_clamp=false) |
Adds the current C (constraint violation) to the known term (b_i) of encapsulated ChConstraints. | |
virtual void | ConstraintsBiLoad_Ct (double factor=1) |
Adds the current Ct (partial t-derivative, as in C_dt=0-> [Cq]*q_dt=-Ct) to the known term (b_i) of encapsulated ChConstraints. | |
virtual void | ConstraintsBiLoad_Qc (double factor=1) |
Adds the current Qc (the vector of C_dtdt=0 -> [Cq]*q_dtdt=Qc ) to the known term (b_i) of encapsulated ChConstraints. | |
virtual void | ConstraintsFbLoadForces (double factor=1) |
Adds the current link-forces, if any, (caused by springs, etc.) to the 'fb' vectors of the ChVariables referenced by encapsulated ChConstraints. | |
virtual void | ConstraintsFetch_react (double factor=1) |
Fetches the reactions from the lagrangian multiplier (l_i) of encapsulated ChConstraints. More... | |
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ChObj (const ChObj &other) | |
int | GetIdentifier () const |
Get the unique integer identifier of this object. More... | |
void | SetTag (int tag) |
Set an object integer tag (default: -1). More... | |
int | GetTag () const |
Get the tag of this object. | |
void | SetName (const std::string &myname) |
Set the name of this object. | |
const std::string & | GetName () const |
Get the name of this object. | |
double | GetChTime () const |
Gets the simulation time of this object. | |
void | SetChTime (double m_time) |
Sets the simulation time of this object. | |
void | AddVisualModel (std::shared_ptr< ChVisualModel > model) |
Add an (optional) visualization model. More... | |
std::shared_ptr< ChVisualModel > | GetVisualModel () const |
Access the visualization model (if any). More... | |
void | AddVisualShape (std::shared_ptr< ChVisualShape > shape, const ChFrame<> &frame=ChFrame<>()) |
Add the specified visual shape to the visualization model. More... | |
std::shared_ptr< ChVisualShape > | GetVisualShape (unsigned int i) const |
Access the specified visualization shape in the visualization model (if any). More... | |
void | AddVisualShapeFEA (std::shared_ptr< ChVisualShapeFEA > shapeFEA) |
Add the specified FEA visualization object to the visualization model. More... | |
std::shared_ptr< ChVisualShapeFEA > | GetVisualShapeFEA (unsigned int i) const |
Access the specified FEA visualization object in the visualization model (if any). More... | |
virtual ChFrame | GetVisualModelFrame (unsigned int nclone=0) const |
Get the reference frame (expressed in and relative to the absolute frame) of the visual model. More... | |
virtual unsigned int | GetNumVisualModelClones () const |
Return the number of clones of the visual model associated with this object. More... | |
void | AddCamera (std::shared_ptr< ChCamera > camera) |
Attach a camera to this object. More... | |
std::vector< std::shared_ptr< ChCamera > > | GetCameras () const |
Get the set of cameras attached to this object. | |
void | UpdateVisualModel () |
Utility function to update only the associated visual assets (if any). | |
virtual std::string & | ArchiveContainerName () |
Static Public Member Functions | |
static void | SetupInitialBonds (ChSystem *sys, std::shared_ptr< ChPeridynamics > peri) |
Setup initial lattice of bonds, running a single shot of collision detection and then calling Compute. More... | |
Protected Attributes | |
std::list< std::shared_ptr< ChMatterPeriBase > > | materials |
std::vector< std::shared_ptr< ChNodePeri > > | vnodes |
int | n_added |
bool | is_updated |
unsigned int | n_dofs |
total degrees of freedom | |
unsigned int | n_constr |
total degrees of constraints | |
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AddProximityCallback * | add_proximity_callback |
ReportProximityCallback * | report_proximity_callback |
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ChSystem * | system |
parent system | |
unsigned int | offset_x |
offset in vector of state (position part) | |
unsigned int | offset_w |
offset in vector of state (speed part) | |
unsigned int | offset_L |
offset in vector of lagrangian multipliers | |
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double | ChTime |
object simulation time | |
std::string | m_name |
object name | |
int | m_identifier |
object unique identifier | |
int | m_tag |
user-supplied tag | |
std::shared_ptr< ChVisualModelInstance > | vis_model_instance |
instantiated visualization model | |
std::vector< std::shared_ptr< ChCamera > > | cameras |
set of cameras | |
Additional Inherited Members | |
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int | GenerateUniqueIdentifier () |
Member Function Documentation
◆ AddMatter()
void chrono::ChPeridynamics::AddMatter | ( | std::shared_ptr< ChMatterPeriBase > | mmatter | ) |
Adds a peridynamics material.
Materials, each acting on cluster of ChNodePeri items, must be added to this proximity manager before the simulation starts.
◆ AddNode()
void chrono::ChPeridynamics::AddNode | ( | std::shared_ptr< ChNodePeri > | m_node | ) |
Add a node.
Only nodes that are added here will be simulated. Nodes can be shared among diffferent ChMatterPeri, but not among different ChPeridynamics.
◆ AddProximity()
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overridevirtual |
Add a proximity data between two collision models, if possible.
- Parameters
-
modA get contact model 1 modB get contact model 2
Implements chrono::ChProximityContainer.
◆ ArchiveIn()
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overridevirtual |
Method to allow de-serialization of transient data from archives.
Method to allow de serialization of transient data from archives.
Reimplemented from chrono::ChProximityContainer.
◆ BeginAddProximities()
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overridevirtual |
The collision system will call BeginAddProximities() before adding all pairs (for example with AddProximity() ).
Reimplemented from chrono::ChProximityContainer.
◆ EndAddProximities()
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overridevirtual |
The collision system will call BeginAddContact() after adding all contacts (for example with AddContact() or similar).
This optimized version purges the end of the list of contacts that were not reused (if any).
Reimplemented from chrono::ChProximityContainer.
◆ Fill()
void chrono::ChPeridynamics::Fill | ( | std::shared_ptr< ChMatterPeriBase > | mmatter, |
std::vector< ChVector3d > & | points, | ||
const double | spacing, | ||
const double | mass, | ||
const double | volume, | ||
const double | horizon_sfactor, | ||
const double | collision_sfactor, | ||
const ChCoordsys<> | mcoords | ||
) |
Create a region filled with nodes.
Adds the node to this, and to the specified matter. This is a helper function so that you avoid to create all nodes one by one with many calls to AddNode().
- Parameters
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mmatter matter to be used for this volume. Must be added too to this, via AddMatter(). points points obtained from a sampler of the volume, ex. use utils::Sampler spacing average spacing used in sampling mass total mass of the volume volume total volume horizon_sfactor the radius of horizon of the particle is 'spacing' multiplied this value collision_sfactor the radius of collision shape (sphere) of the particle is 'spacing' multiplied this value mcoords position and rotation of the volume
◆ FillBox() [1/2]
void chrono::ChPeridynamics::FillBox | ( | std::shared_ptr< ChMatterPeriBase > | mmatter, |
const ChVector3d | size, | ||
const double | spacing, | ||
const double | initial_density, | ||
const ChCoordsys<> | boxcoords = CSYSNORM , |
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const double | horizon_sfactor = 1.6 , |
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const double | collision_sfactor = 0.3 , |
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const double | randomness = 0.0 |
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) |
Create a box filled with nodes.
Face nodes are automatically marked as interface, i.e. are collidable. Adds the nodes to this, and to the specified matter.
- Parameters
-
mmatter matter to be used for this volume. Must be added too to this, via AddMatter(). size x,y,z sizes of the box to fill (better if integer multiples of spacing) spacing the spacing between two near nodes (grid interval h) initial_density density of the material inside the box, for initialization of node's masses boxcoords position and rotation of the box horizon_sfactor the radius of horizon of the particle is 'spacing' multiplied this value collision_sfactor the radius of collision shape (sphere) of the particle is 'spacing' multiplied this value randomness randomness of the initial distribution lattice, 0...1
◆ FillBox() [2/2]
void chrono::ChPeridynamics::FillBox | ( | std::vector< std::pair< std::shared_ptr< ChMatterPeriBase >, double >> | v_mmatter, |
const ChVector3d | size, | ||
const double | spacing, | ||
const double | initial_density, | ||
const ChCoordsys<> | boxcoords = CSYSNORM , |
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const double | horizon_sfactor = 1.6 , |
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const double | collision_sfactor = 0.3 , |
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const double | randomness = 0.0 |
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) |
Create a multi-layer box filled with nodes, with N layers of different materials ordered along X.
Nodes at interface are shared, as layers were perfectly glued. Face nodes are automatically marked as interface, i.e. are collidable.
- Parameters
-
v_mmatter {matters,x_thickness} pairs to be used for layers. Must be added too to this, via AddMatter(). size x,y,z sizes of the box to fill (better if integer multiples of spacing) spacing the spacing between two near nodes (grid interval h) initial_density density of the material inside the box, for initialization of node's masses boxcoords position and rotation of the box horizon_sfactor the radius of horizon of the particle is 'spacing' multiplied this value collision_sfactor the radius of collision shape (sphere) of the particle is 'spacing' multiplied this value randomness randomness of the initial distribution lattice, 0...1
◆ FillSphere()
void chrono::ChPeridynamics::FillSphere | ( | std::shared_ptr< ChMatterPeriBase > | mmatter, |
const double | sphere_radius, | ||
const double | spacing, | ||
const double | initial_density, | ||
const ChCoordsys<> | boxcoords = CSYSNORM , |
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const double | horizon_sfactor = 1.6 , |
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const double | collision_sfactor = 0.3 |
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) |
Create a sphere filled with nodes, with lattice xyz sampling.
Nodes at the surface of the sphere are automatically marked as interface, i.e. are collidable.
- Parameters
-
mmatter matter to be used for the sphere. Must be added too to this, via AddMatter(). sphere_radius radius of sphere to fill spacing the spacing between two near nodes (grid interval h) initial_density density of the material inside the box, for initialization of node's masses boxcoords position and rotation of the box horizon_sfactor the radius of horizon of the particle is 'spacing' multiplied this value collision_sfactor the radius of collision shape (sphere) of the particle is 'spacing' multiplied this value
◆ IntFromDescriptor()
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inlineoverridevirtual |
After a solver solution, fetch values from variables and constraints into vectors:
- Parameters
-
off_v offset for v v vector to where the q 'unknowns' term of the variables will be copied off_L offset for L L vector to where L 'lagrangian ' term of the constraints will be copied
Reimplemented from chrono::ChPhysicsItem.
◆ IntLoadConstraint_C()
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inlineoverridevirtual |
Takes the term C, scale and adds to Qc at given offset: Qc += c*C.
- Parameters
-
off offset in Qc residual Qc result: the Qc residual, Qc += c*C c a scaling factor do_clamp apply clamping to c*C? recovery_clamp value for min/max clamping of c*C
Reimplemented from chrono::ChPhysicsItem.
◆ IntLoadLumpedMass_Md()
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inlineoverridevirtual |
Adds the lumped mass to a Md vector, representing a mass diagonal matrix.
Used by lumped explicit integrators. If mass lumping is impossible or approximate, adds scalar error to "error" parameter. Md += c*diag(M)
- Parameters
-
off offset in Md vector Md result: Md vector, diagonal of the lumped mass matrix err result: not touched if lumping does not introduce errors c a scaling factor
Reimplemented from chrono::ChPhysicsItem.
◆ IntLoadResidual_CqL()
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inlineoverridevirtual |
Takes the term Cq'*L, scale and adds to R at given offset: R += c*Cq'*L.
- Parameters
-
off_L offset in L multipliers R result: the R residual, R += c*Cq'*L L the L vector c a scaling factor
Reimplemented from chrono::ChPhysicsItem.
◆ IntLoadResidual_F()
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inlineoverridevirtual |
Takes the F force term, scale and adds to R at given offset: R += c*F.
- Parameters
-
off offset in R residual R result: the R residual, R += c*F c a scaling factor
Reimplemented from chrono::ChPhysicsItem.
◆ IntLoadResidual_Mv()
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inlineoverridevirtual |
Takes the M*v term, multiplying mass by a vector, scale and adds to R at given offset: R += c*M*w.
- Parameters
-
off offset in R residual R result: the R residual, R += c*M*v w the w vector c a scaling factor
Reimplemented from chrono::ChPhysicsItem.
◆ IntStateGather()
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inlinevirtual |
From item's state to global state vectors y={x,v} pasting the states at the specified offsets.
- Parameters
-
off_x offset in x state vector x state vector, position part off_v offset in v state vector v state vector, speed part T time
Reimplemented from chrono::ChPhysicsItem.
◆ IntStateGatherAcceleration()
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inlineoverridevirtual |
From item's state acceleration to global acceleration vector.
- Parameters
-
off_a offset in a accel. vector a acceleration part of state vector derivative
Reimplemented from chrono::ChPhysicsItem.
◆ IntStateScatter()
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inlineoverridevirtual |
From global state vectors y={x,v} to item's state (and update) fetching the states at the specified offsets.
- Parameters
-
off_x offset in x state vector x state vector, position part off_v offset in v state vector v state vector, speed part T time full_update perform complete update
Reimplemented from chrono::ChPhysicsItem.
◆ IntStateScatterAcceleration()
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inlineoverridevirtual |
From global acceleration vector to item's state acceleration.
- Parameters
-
off_a offset in a accel. vector a acceleration part of state vector derivative
Reimplemented from chrono::ChPhysicsItem.
◆ IntToDescriptor()
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inlineoverridevirtual |
Prepare variables and constraints to accommodate a solution:
- Parameters
-
off_v offset for v and R v vector copied into the q 'unknowns' term of the variables R vector copied into the F 'force' term of the variables off_L offset for L and Qc L vector copied into the L 'lagrangian ' term of the constraints Qc vector copied into the Qb 'constraint' term of the constraints
Reimplemented from chrono::ChPhysicsItem.
◆ ReportAllProximities()
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overridevirtual |
Scans all the proximity pairs and, for each pair, executes the OnReportProximity() function of the provided callback object.
DO NOTHING - please iterate on the bonds of the materials.
Implements chrono::ChProximityContainer.
◆ SetupInitialBonds()
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static |
Setup initial lattice of bonds, running a single shot of collision detection and then calling Compute.
It may require some CPU time. Note: call this as late as possible, after you created all peridynamic material, ex. just before running the simulation loop. Call as a static function: ChPeridynamics::SetupInitialBonds(my_sys, my_peridynamics);
◆ VariablesFbIncrementMq()
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inlineoverridevirtual |
Adds M*q (masses multiplied current 'qb') to Fb, ex.
if qb is initialized with v_old using VariablesQbLoadSpeed, this method can be used in timestepping schemes that do: M*v_new = M*v_old + forces*dt
Reimplemented from chrono::ChPhysicsItem.
◆ VariablesQbIncrementPosition()
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inlineoverridevirtual |
Increment item positions by the 'qb' part of the ChVariables, multiplied by a 'step' factor.
pos+=qb*step If qb is a speed, this behaves like a single step of 1-st order numerical integration (Euler integration).
Reimplemented from chrono::ChPhysicsItem.
◆ VariablesQbLoadSpeed()
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inlineoverridevirtual |
Initialize the 'qb' part of the ChVariables with the current value of speeds.
Note: since 'qb' is the unknown, this function seems unnecessary, unless used before VariablesFbIncrementMq()
Reimplemented from chrono::ChPhysicsItem.
◆ VariablesQbSetSpeed()
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inlineoverridevirtual |
Fetches the item speed (ex.
linear and angular vel.in rigid bodies) from the 'qb' part of the ChVariables and sets it as the current item speed. If 'step' is not 0, also should compute the approximate acceleration of the item using backward differences, that is accel=(new_speed-old_speed)/step. Mostly used after the solver provided the solution in ChVariables.
Reimplemented from chrono::ChPhysicsItem.
The documentation for this class was generated from the following files:
- /builds/uwsbel/chrono/src/chrono_peridynamics/ChPeridynamics.h
- /builds/uwsbel/chrono/src/chrono_peridynamics/ChPeridynamics.cpp