Description

Class for handling proximity pairs for a peridynamics deformable continuum (necessary for inter-particle material forces), Such an item must be addd to the physical system if you want to use one or more ChMatterPeri materials.

#include <ChPeridynamics.h>

Inheritance diagram for chrono::peridynamics::ChPeridynamics:
Collaboration diagram for chrono::peridynamics::ChPeridynamics:

Public Member Functions

 ChPeridynamics (const ChPeridynamics &other)
 
virtual ChPeridynamicsClone () const override
 "Virtual" copy constructor (covariant return type).
 
void AddMatter (std::shared_ptr< ChMatterPeriBase > mmatter)
 Adds a peridynamics material. More...
 
const std::list< std::shared_ptr< ChMatterPeriBase > > & GetMaterials () const
 Get the array of materials.
 
void AddNode (std::shared_ptr< ChNodePeri > m_node)
 Add a node. More...
 
const std::vector< std::shared_ptr< ChNodePeri > > & GetNodes () const
 Get the array of nodes.
 
unsigned int GetNnodes () const
 Get the number of nodes.
 
void Fill (std::shared_ptr< ChMatterPeriBase > mmatter, std::vector< ChVector3d > &points, const double spacing, const double mass, const double volume, const double horizon_sfactor, const double collision_sfactor, const ChCoordsys<> mcoords)
 Create a region filled with nodes. More...
 
void FillBox (std::shared_ptr< ChMatterPeriBase > mmatter, const ChVector3d size, const double spacing, const double initial_density, const ChCoordsys<> boxcoords=CSYSNORM, const double horizon_sfactor=1.6, const double collision_sfactor=0.3, const double randomness=0.0)
 Create a box filled with nodes. More...
 
void FillBox (std::vector< std::pair< std::shared_ptr< ChMatterPeriBase >, double >> v_mmatter, const ChVector3d size, const double spacing, const double initial_density, const ChCoordsys<> boxcoords=CSYSNORM, const double horizon_sfactor=1.6, const double collision_sfactor=0.3, const double randomness=0.0)
 Create a multi-layer box filled with nodes, with N layers of different materials ordered along X. More...
 
void FillSphere (std::shared_ptr< ChMatterPeriBase > mmatter, const double sphere_radius, const double spacing, const double initial_density, const ChCoordsys<> boxcoords=CSYSNORM, const double horizon_sfactor=1.6, const double collision_sfactor=0.3)
 Create a sphere filled with nodes, with lattice xyz sampling. More...
 
virtual int GetNproximities () const override
 Tell the number of added contacts.
 
virtual void RemoveAllProximities () override
 Remove (delete) all contained contact data.
 
virtual void BeginAddProximities () override
 The collision system will call BeginAddProximities() before adding all pairs (for example with AddProximity() ). More...
 
virtual void AddProximity (ChCollisionModel *modA, ChCollisionModel *modB) override
 Add a proximity data between two collision models, if possible. More...
 
virtual void EndAddProximities () override
 The collision system will call BeginAddContact() after adding all contacts (for example with AddContact() or similar). More...
 
virtual void ReportAllProximities (ReportProximityCallback *mcallback) override
 Scans all the proximity pairs and, for each pair, executes the OnReportProximity() function of the provided callback object. More...
 
virtual void Setup () override
 This recomputes the number of DOFs, constraints, as well as state offsets of contained items.
 
virtual void Update (double mytime, bool update_assets=true) override
 This will call ComputeForcesReset(), ComputeForces(), ComputeStates() for each material.
 
virtual unsigned int GetNumCoordsPosLevel () override
 Get the number of scalar coordinates (variables), if any, in this item, excluding those that are in fixed state.
 
virtual unsigned int GetNumConstraints () override
 Get the number of scalar constraints.
 
virtual void IntStateGather (const unsigned int off_x, ChState &x, const unsigned int off_v, ChStateDelta &v, double &T)
 From item's state to global state vectors y={x,v} pasting the states at the specified offsets. More...
 
virtual void IntStateScatter (const unsigned int off_x, const ChState &x, const unsigned int off_v, const ChStateDelta &v, const double T, bool full_update) override
 From global state vectors y={x,v} to item's state (and update) fetching the states at the specified offsets. More...
 
virtual void IntStateGatherAcceleration (const unsigned int off_a, ChStateDelta &a) override
 From item's state acceleration to global acceleration vector. More...
 
virtual void IntStateScatterAcceleration (const unsigned int off_a, const ChStateDelta &a) override
 From global acceleration vector to item's state acceleration. More...
 
virtual void IntLoadResidual_F (const unsigned int off, ChVectorDynamic<> &R, const double c) override
 Takes the F force term, scale and adds to R at given offset: R += c*F. More...
 
virtual void IntLoadResidual_Mv (const unsigned int off, ChVectorDynamic<> &R, const ChVectorDynamic<> &w, const double c) override
 Takes the M*v term, multiplying mass by a vector, scale and adds to R at given offset: R += c*M*w. More...
 
virtual void IntLoadLumpedMass_Md (const unsigned int off, ChVectorDynamic<> &Md, double &err, const double c) override
 Adds the lumped mass to a Md vector, representing a mass diagonal matrix. More...
 
virtual void IntLoadResidual_CqL (const unsigned int off_L, ChVectorDynamic<> &R, const ChVectorDynamic<> &L, const double c) override
 Takes the term Cq'*L, scale and adds to R at given offset: R += c*Cq'*L. More...
 
virtual void IntLoadConstraint_C (const unsigned int off, ChVectorDynamic<> &Qc, const double c, bool do_clamp, double recovery_clamp) override
 Takes the term C, scale and adds to Qc at given offset: Qc += c*C. More...
 
virtual void InjectConstraints (ChSystemDescriptor &descriptor) override
 Register with the given system descriptor any ChConstraint objects associated with this item.
 
virtual void LoadConstraintJacobians () override
 Compute and load current Jacobians in encapsulated ChConstraint objects.
 
virtual void IntToDescriptor (const unsigned int off_v, const ChStateDelta &v, const ChVectorDynamic<> &R, const unsigned int off_L, const ChVectorDynamic<> &L, const ChVectorDynamic<> &Qc) override
 Prepare variables and constraints to accommodate a solution: More...
 
virtual void IntFromDescriptor (const unsigned int off_v, ChStateDelta &v, const unsigned int off_L, ChVectorDynamic<> &L) override
 After a solver solution, fetch values from variables and constraints into vectors: More...
 
virtual void VariablesFbReset () override
 Sets the 'fb' part (the known term) of the encapsulated ChVariables to zero.
 
virtual void VariablesFbLoadForces (double factor=1) override
 Adds the current forces (applied to item) into the encapsulated ChVariables, in the 'fb' part: qf+=forces*factor.
 
virtual void VariablesQbLoadSpeed () override
 Initialize the 'qb' part of the ChVariables with the current value of speeds. More...
 
virtual void VariablesFbIncrementMq () override
 Adds M*q (masses multiplied current 'qb') to Fb, ex. More...
 
virtual void VariablesQbSetSpeed (double step=0) override
 Fetches the item speed (ex. More...
 
virtual void VariablesQbIncrementPosition (double step) override
 Increment item positions by the 'qb' part of the ChVariables, multiplied by a 'step' factor. More...
 
virtual void InjectVariables (ChSystemDescriptor &mdescriptor) override
 Register with the given system descriptor any ChVariable objects associated with this item.
 
void ForceToRest () override
 Set no speed and no accelerations (but does not change the position).
 
virtual void SyncCollisionModels () override
 Synchronize coll.models coordinates and bounding boxes to the positions of the particles.
 
virtual void ArchiveOut (ChArchiveOut &marchive) override
 Method to allow serialization of transient data to archives.
 
virtual void ArchiveIn (ChArchiveIn &marchive) override
 Method to allow de-serialization of transient data from archives. More...
 
- Public Member Functions inherited from chrono::ChProximityContainer
 ChProximityContainer (const ChProximityContainer &other)
 
void RegisterAddProximityCallback (AddProximityCallback *mcallback)
 Specify a callback object to be used each time a proximity pair is added to the container. More...
 
- Public Member Functions inherited from chrono::ChPhysicsItem
 ChPhysicsItem (const ChPhysicsItem &other)
 
ChSystemGetSystem () const
 Get the pointer to the parent ChSystem().
 
virtual void SetSystem (ChSystem *m_system)
 Set the pointer to the parent ChSystem(). More...
 
virtual bool IsActive () const
 Return true if the object is active and included in dynamics.
 
virtual bool IsCollisionEnabled () const
 Tell if the object is subject to collision. More...
 
virtual void AddCollisionModelsToSystem (ChCollisionSystem *coll_sys) const
 Add to the provided collision system any collision models managed by this physics item. More...
 
virtual void RemoveCollisionModelsFromSystem (ChCollisionSystem *coll_sys) const
 Remove from the provided collision system any collision models managed by this physics item. More...
 
virtual ChAABB GetTotalAABB () const
 Get the axis-aligned bounding box (AABB) of this object. More...
 
virtual ChVector3d GetCenter () const
 Get a symbolic 'center' of the object. More...
 
virtual unsigned int GetNumCoordsVelLevel ()
 Get the number of coordinates at the velocity level. More...
 
virtual unsigned int GetNumConstraintsBilateral ()
 Get the number of bilateral scalar constraints.
 
virtual unsigned int GetNumConstraintsUnilateral ()
 Get the number of unilateral scalar constraints.
 
unsigned int GetOffset_x ()
 Get offset in the state vector (position part)
 
unsigned int GetOffset_w ()
 Get offset in the state vector (speed part)
 
unsigned int GetOffset_L ()
 Get offset in the lagrangian multipliers.
 
void SetOffset_x (const unsigned int moff)
 Set offset in the state vector (position part) Note: only the ChSystem::Setup function should use this.
 
void SetOffset_w (const unsigned int moff)
 Set offset in the state vector (speed part) Note: only the ChSystem::Setup function should use this.
 
void SetOffset_L (const unsigned int moff)
 Set offset in the lagrangian multipliers Note: only the ChSystem::Setup function should use this.
 
virtual void IntStateGatherReactions (const unsigned int off_L, ChVectorDynamic<> &L)
 From item's reaction forces to global reaction vector. More...
 
virtual void IntStateScatterReactions (const unsigned int off_L, const ChVectorDynamic<> &L)
 From global reaction vector to item's reaction forces. More...
 
virtual void IntStateIncrement (const unsigned int off_x, ChState &x_new, const ChState &x, const unsigned int off_v, const ChStateDelta &Dv)
 Computes x_new = x + Dt , using vectors at specified offsets. More...
 
virtual void IntStateGetIncrement (const unsigned int off_x, const ChState &x_new, const ChState &x, const unsigned int off_v, ChStateDelta &Dv)
 Computes Dt = x_new - x, using vectors at specified offsets. More...
 
virtual void IntLoadConstraint_Ct (const unsigned int off, ChVectorDynamic<> &Qc, const double c)
 Takes the term Ct, scale and adds to Qc at given offset: Qc += c*Ct. More...
 
virtual void InjectKRMMatrices (ChSystemDescriptor &descriptor)
 Register with the given system descriptor any ChKRMBlock objects associated with this item.
 
virtual void LoadKRMMatrices (double Kfactor, double Rfactor, double Mfactor)
 Compute and load current stiffnes (K), damping (R), and mass (M) matrices in encapsulated ChKRMBlock objects. More...
 
virtual void ConstraintsBiReset ()
 Sets to zero the known term (b_i) of encapsulated ChConstraints.
 
virtual void ConstraintsBiLoad_C (double factor=1, double recovery_clamp=0.1, bool do_clamp=false)
 Adds the current C (constraint violation) to the known term (b_i) of encapsulated ChConstraints.
 
virtual void ConstraintsBiLoad_Ct (double factor=1)
 Adds the current Ct (partial t-derivative, as in C_dt=0-> [Cq]*q_dt=-Ct) to the known term (b_i) of encapsulated ChConstraints.
 
virtual void ConstraintsBiLoad_Qc (double factor=1)
 Adds the current Qc (the vector of C_dtdt=0 -> [Cq]*q_dtdt=Qc ) to the known term (b_i) of encapsulated ChConstraints.
 
virtual void ConstraintsFbLoadForces (double factor=1)
 Adds the current link-forces, if any, (caused by springs, etc.) to the 'fb' vectors of the ChVariables referenced by encapsulated ChConstraints.
 
virtual void ConstraintsFetch_react (double factor=1)
 Fetches the reactions from the lagrangian multiplier (l_i) of encapsulated ChConstraints. More...
 
- Public Member Functions inherited from chrono::ChObj
 ChObj (const ChObj &other)
 
int GetIdentifier () const
 Get the unique integer identifier of this object. More...
 
void SetTag (int tag)
 Set an object integer tag (default: -1). More...
 
int GetTag () const
 Get the tag of this object.
 
void SetName (const std::string &myname)
 Set the name of this object.
 
const std::string & GetName () const
 Get the name of this object.
 
double GetChTime () const
 Gets the simulation time of this object.
 
void SetChTime (double m_time)
 Sets the simulation time of this object.
 
void AddVisualModel (std::shared_ptr< ChVisualModel > model)
 Add an (optional) visualization model. More...
 
std::shared_ptr< ChVisualModelGetVisualModel () const
 Access the visualization model (if any). More...
 
void AddVisualShape (std::shared_ptr< ChVisualShape > shape, const ChFrame<> &frame=ChFrame<>())
 Add the specified visual shape to the visualization model. More...
 
std::shared_ptr< ChVisualShapeGetVisualShape (unsigned int i) const
 Access the specified visualization shape in the visualization model (if any). More...
 
void AddVisualShapeFEA (std::shared_ptr< ChVisualShapeFEA > shapeFEA)
 Add the specified FEA visualization object to the visualization model. More...
 
std::shared_ptr< ChVisualShapeFEAGetVisualShapeFEA (unsigned int i) const
 Access the specified FEA visualization object in the visualization model (if any). More...
 
virtual ChFrame GetVisualModelFrame (unsigned int nclone=0) const
 Get the reference frame (expressed in and relative to the absolute frame) of the visual model. More...
 
virtual unsigned int GetNumVisualModelClones () const
 Return the number of clones of the visual model associated with this object. More...
 
void AddCamera (std::shared_ptr< ChCamera > camera)
 Attach a camera to this object. More...
 
std::vector< std::shared_ptr< ChCamera > > GetCameras () const
 Get the set of cameras attached to this object.
 
void UpdateVisualModel ()
 Utility function to update only the associated visual assets (if any).
 
virtual std::string & ArchiveContainerName ()
 

Static Public Member Functions

static void SetupInitialBonds (ChSystem *sys, std::shared_ptr< ChPeridynamics > peri)
 Setup initial lattice of bonds, running a single shot of collision detection and then calling Compute. More...
 

Protected Attributes

std::list< std::shared_ptr< ChMatterPeriBase > > materials
 
std::vector< std::shared_ptr< ChNodePeri > > vnodes
 
int n_added
 
bool is_updated
 
unsigned int n_dofs
 total degrees of freedom
 
unsigned int n_constr
 total degrees of constraints
 
- Protected Attributes inherited from chrono::ChProximityContainer
AddProximityCallbackadd_proximity_callback
 
ReportProximityCallbackreport_proximity_callback
 
- Protected Attributes inherited from chrono::ChPhysicsItem
ChSystemsystem
 parent system
 
unsigned int offset_x
 offset in vector of state (position part)
 
unsigned int offset_w
 offset in vector of state (speed part)
 
unsigned int offset_L
 offset in vector of lagrangian multipliers
 
- Protected Attributes inherited from chrono::ChObj
double ChTime
 object simulation time
 
std::string m_name
 object name
 
int m_identifier
 object unique identifier
 
int m_tag
 user-supplied tag
 
std::shared_ptr< ChVisualModelInstancevis_model_instance
 instantiated visualization model
 
std::vector< std::shared_ptr< ChCamera > > cameras
 set of cameras
 

Additional Inherited Members

- Protected Member Functions inherited from chrono::ChObj
int GenerateUniqueIdentifier ()
 

Member Function Documentation

◆ AddMatter()

void chrono::ChPeridynamics::AddMatter ( std::shared_ptr< ChMatterPeriBase mmatter)

Adds a peridynamics material.

Materials, each acting on cluster of ChNodePeri items, must be added to this proximity manager before the simulation starts.

◆ AddNode()

void chrono::ChPeridynamics::AddNode ( std::shared_ptr< ChNodePeri m_node)

Add a node.

Only nodes that are added here will be simulated. Nodes can be shared among diffferent ChMatterPeri, but not among different ChPeridynamics.

◆ AddProximity()

void chrono::ChPeridynamics::AddProximity ( ChCollisionModel modA,
ChCollisionModel modB 
)
overridevirtual

Add a proximity data between two collision models, if possible.

Parameters
modAget contact model 1
modBget contact model 2

Implements chrono::ChProximityContainer.

◆ ArchiveIn()

void chrono::ChPeridynamics::ArchiveIn ( ChArchiveIn marchive)
overridevirtual

Method to allow de-serialization of transient data from archives.

Method to allow de serialization of transient data from archives.

Reimplemented from chrono::ChProximityContainer.

◆ BeginAddProximities()

void chrono::ChPeridynamics::BeginAddProximities ( )
overridevirtual

The collision system will call BeginAddProximities() before adding all pairs (for example with AddProximity() ).


Reimplemented from chrono::ChProximityContainer.

◆ EndAddProximities()

void chrono::ChPeridynamics::EndAddProximities ( )
overridevirtual

The collision system will call BeginAddContact() after adding all contacts (for example with AddContact() or similar).

This optimized version purges the end of the list of contacts that were not reused (if any).

Reimplemented from chrono::ChProximityContainer.

◆ Fill()

void chrono::ChPeridynamics::Fill ( std::shared_ptr< ChMatterPeriBase mmatter,
std::vector< ChVector3d > &  points,
const double  spacing,
const double  mass,
const double  volume,
const double  horizon_sfactor,
const double  collision_sfactor,
const ChCoordsys<>  mcoords 
)

Create a region filled with nodes.

Adds the node to this, and to the specified matter. This is a helper function so that you avoid to create all nodes one by one with many calls to AddNode().

Parameters
mmattermatter to be used for this volume. Must be added too to this, via AddMatter().
pointspoints obtained from a sampler of the volume, ex. use utils::Sampler
spacingaverage spacing used in sampling
masstotal mass of the volume
volumetotal volume
horizon_sfactorthe radius of horizon of the particle is 'spacing' multiplied this value
collision_sfactorthe radius of collision shape (sphere) of the particle is 'spacing' multiplied this value
mcoordsposition and rotation of the volume

◆ FillBox() [1/2]

void chrono::ChPeridynamics::FillBox ( std::shared_ptr< ChMatterPeriBase mmatter,
const ChVector3d  size,
const double  spacing,
const double  initial_density,
const ChCoordsys<>  boxcoords = CSYSNORM,
const double  horizon_sfactor = 1.6,
const double  collision_sfactor = 0.3,
const double  randomness = 0.0 
)

Create a box filled with nodes.

Face nodes are automatically marked as interface, i.e. are collidable. Adds the nodes to this, and to the specified matter.

Parameters
mmattermatter to be used for this volume. Must be added too to this, via AddMatter().
sizex,y,z sizes of the box to fill (better if integer multiples of spacing)
spacingthe spacing between two near nodes (grid interval h)
initial_densitydensity of the material inside the box, for initialization of node's masses
boxcoordsposition and rotation of the box
horizon_sfactorthe radius of horizon of the particle is 'spacing' multiplied this value
collision_sfactorthe radius of collision shape (sphere) of the particle is 'spacing' multiplied this value
randomnessrandomness of the initial distribution lattice, 0...1

◆ FillBox() [2/2]

void chrono::ChPeridynamics::FillBox ( std::vector< std::pair< std::shared_ptr< ChMatterPeriBase >, double >>  v_mmatter,
const ChVector3d  size,
const double  spacing,
const double  initial_density,
const ChCoordsys<>  boxcoords = CSYSNORM,
const double  horizon_sfactor = 1.6,
const double  collision_sfactor = 0.3,
const double  randomness = 0.0 
)

Create a multi-layer box filled with nodes, with N layers of different materials ordered along X.

Nodes at interface are shared, as layers were perfectly glued. Face nodes are automatically marked as interface, i.e. are collidable.

Parameters
v_mmatter{matters,x_thickness} pairs to be used for layers. Must be added too to this, via AddMatter().
sizex,y,z sizes of the box to fill (better if integer multiples of spacing)
spacingthe spacing between two near nodes (grid interval h)
initial_densitydensity of the material inside the box, for initialization of node's masses
boxcoordsposition and rotation of the box
horizon_sfactorthe radius of horizon of the particle is 'spacing' multiplied this value
collision_sfactorthe radius of collision shape (sphere) of the particle is 'spacing' multiplied this value
randomnessrandomness of the initial distribution lattice, 0...1

◆ FillSphere()

void chrono::ChPeridynamics::FillSphere ( std::shared_ptr< ChMatterPeriBase mmatter,
const double  sphere_radius,
const double  spacing,
const double  initial_density,
const ChCoordsys<>  boxcoords = CSYSNORM,
const double  horizon_sfactor = 1.6,
const double  collision_sfactor = 0.3 
)

Create a sphere filled with nodes, with lattice xyz sampling.

Nodes at the surface of the sphere are automatically marked as interface, i.e. are collidable.

Parameters
mmattermatter to be used for the sphere. Must be added too to this, via AddMatter().
sphere_radiusradius of sphere to fill
spacingthe spacing between two near nodes (grid interval h)
initial_densitydensity of the material inside the box, for initialization of node's masses
boxcoordsposition and rotation of the box
horizon_sfactorthe radius of horizon of the particle is 'spacing' multiplied this value
collision_sfactorthe radius of collision shape (sphere) of the particle is 'spacing' multiplied this value

◆ IntFromDescriptor()

virtual void chrono::peridynamics::ChPeridynamics::IntFromDescriptor ( const unsigned int  off_v,
ChStateDelta v,
const unsigned int  off_L,
ChVectorDynamic<> &  L 
)
inlineoverridevirtual

After a solver solution, fetch values from variables and constraints into vectors:

Parameters
off_voffset for v
vvector to where the q 'unknowns' term of the variables will be copied
off_Loffset for L
Lvector to where L 'lagrangian ' term of the constraints will be copied

Reimplemented from chrono::ChPhysicsItem.

◆ IntLoadConstraint_C()

virtual void chrono::peridynamics::ChPeridynamics::IntLoadConstraint_C ( const unsigned int  off,
ChVectorDynamic<> &  Qc,
const double  c,
bool  do_clamp,
double  recovery_clamp 
)
inlineoverridevirtual

Takes the term C, scale and adds to Qc at given offset: Qc += c*C.

Parameters
offoffset in Qc residual
Qcresult: the Qc residual, Qc += c*C
ca scaling factor
do_clampapply clamping to c*C?
recovery_clampvalue for min/max clamping of c*C

Reimplemented from chrono::ChPhysicsItem.

◆ IntLoadLumpedMass_Md()

virtual void chrono::peridynamics::ChPeridynamics::IntLoadLumpedMass_Md ( const unsigned int  off,
ChVectorDynamic<> &  Md,
double &  err,
const double  c 
)
inlineoverridevirtual

Adds the lumped mass to a Md vector, representing a mass diagonal matrix.

Used by lumped explicit integrators. If mass lumping is impossible or approximate, adds scalar error to "error" parameter. Md += c*diag(M)

Parameters
offoffset in Md vector
Mdresult: Md vector, diagonal of the lumped mass matrix
errresult: not touched if lumping does not introduce errors
ca scaling factor

Reimplemented from chrono::ChPhysicsItem.

◆ IntLoadResidual_CqL()

virtual void chrono::peridynamics::ChPeridynamics::IntLoadResidual_CqL ( const unsigned int  off_L,
ChVectorDynamic<> &  R,
const ChVectorDynamic<> &  L,
const double  c 
)
inlineoverridevirtual

Takes the term Cq'*L, scale and adds to R at given offset: R += c*Cq'*L.

Parameters
off_Loffset in L multipliers
Rresult: the R residual, R += c*Cq'*L
Lthe L vector
ca scaling factor

Reimplemented from chrono::ChPhysicsItem.

◆ IntLoadResidual_F()

virtual void chrono::peridynamics::ChPeridynamics::IntLoadResidual_F ( const unsigned int  off,
ChVectorDynamic<> &  R,
const double  c 
)
inlineoverridevirtual

Takes the F force term, scale and adds to R at given offset: R += c*F.

Parameters
offoffset in R residual
Rresult: the R residual, R += c*F
ca scaling factor

Reimplemented from chrono::ChPhysicsItem.

◆ IntLoadResidual_Mv()

virtual void chrono::peridynamics::ChPeridynamics::IntLoadResidual_Mv ( const unsigned int  off,
ChVectorDynamic<> &  R,
const ChVectorDynamic<> &  w,
const double  c 
)
inlineoverridevirtual

Takes the M*v term, multiplying mass by a vector, scale and adds to R at given offset: R += c*M*w.

Parameters
offoffset in R residual
Rresult: the R residual, R += c*M*v
wthe w vector
ca scaling factor

Reimplemented from chrono::ChPhysicsItem.

◆ IntStateGather()

virtual void chrono::peridynamics::ChPeridynamics::IntStateGather ( const unsigned int  off_x,
ChState x,
const unsigned int  off_v,
ChStateDelta v,
double &  T 
)
inlinevirtual

From item's state to global state vectors y={x,v} pasting the states at the specified offsets.

Parameters
off_xoffset in x state vector
xstate vector, position part
off_voffset in v state vector
vstate vector, speed part
Ttime

Reimplemented from chrono::ChPhysicsItem.

◆ IntStateGatherAcceleration()

virtual void chrono::peridynamics::ChPeridynamics::IntStateGatherAcceleration ( const unsigned int  off_a,
ChStateDelta a 
)
inlineoverridevirtual

From item's state acceleration to global acceleration vector.

Parameters
off_aoffset in a accel. vector
aacceleration part of state vector derivative

Reimplemented from chrono::ChPhysicsItem.

◆ IntStateScatter()

virtual void chrono::peridynamics::ChPeridynamics::IntStateScatter ( const unsigned int  off_x,
const ChState x,
const unsigned int  off_v,
const ChStateDelta v,
const double  T,
bool  full_update 
)
inlineoverridevirtual

From global state vectors y={x,v} to item's state (and update) fetching the states at the specified offsets.

Parameters
off_xoffset in x state vector
xstate vector, position part
off_voffset in v state vector
vstate vector, speed part
Ttime
full_updateperform complete update

Reimplemented from chrono::ChPhysicsItem.

◆ IntStateScatterAcceleration()

virtual void chrono::peridynamics::ChPeridynamics::IntStateScatterAcceleration ( const unsigned int  off_a,
const ChStateDelta a 
)
inlineoverridevirtual

From global acceleration vector to item's state acceleration.

Parameters
off_aoffset in a accel. vector
aacceleration part of state vector derivative

Reimplemented from chrono::ChPhysicsItem.

◆ IntToDescriptor()

virtual void chrono::peridynamics::ChPeridynamics::IntToDescriptor ( const unsigned int  off_v,
const ChStateDelta v,
const ChVectorDynamic<> &  R,
const unsigned int  off_L,
const ChVectorDynamic<> &  L,
const ChVectorDynamic<> &  Qc 
)
inlineoverridevirtual

Prepare variables and constraints to accommodate a solution:

Parameters
off_voffset for v and R
vvector copied into the q 'unknowns' term of the variables
Rvector copied into the F 'force' term of the variables
off_Loffset for L and Qc
Lvector copied into the L 'lagrangian ' term of the constraints
Qcvector copied into the Qb 'constraint' term of the constraints

Reimplemented from chrono::ChPhysicsItem.

◆ ReportAllProximities()

void chrono::ChPeridynamics::ReportAllProximities ( ReportProximityCallback mcallback)
overridevirtual

Scans all the proximity pairs and, for each pair, executes the OnReportProximity() function of the provided callback object.


DO NOTHING - please iterate on the bonds of the materials.

Implements chrono::ChProximityContainer.

◆ SetupInitialBonds()

void chrono::ChPeridynamics::SetupInitialBonds ( ChSystem sys,
std::shared_ptr< ChPeridynamics peri 
)
static

Setup initial lattice of bonds, running a single shot of collision detection and then calling Compute.

It may require some CPU time. Note: call this as late as possible, after you created all peridynamic material, ex. just before running the simulation loop. Call as a static function: ChPeridynamics::SetupInitialBonds(my_sys, my_peridynamics);

◆ VariablesFbIncrementMq()

virtual void chrono::peridynamics::ChPeridynamics::VariablesFbIncrementMq ( )
inlineoverridevirtual

Adds M*q (masses multiplied current 'qb') to Fb, ex.

if qb is initialized with v_old using VariablesQbLoadSpeed, this method can be used in timestepping schemes that do: M*v_new = M*v_old + forces*dt

Reimplemented from chrono::ChPhysicsItem.

◆ VariablesQbIncrementPosition()

virtual void chrono::peridynamics::ChPeridynamics::VariablesQbIncrementPosition ( double  step)
inlineoverridevirtual

Increment item positions by the 'qb' part of the ChVariables, multiplied by a 'step' factor.

pos+=qb*step If qb is a speed, this behaves like a single step of 1-st order numerical integration (Euler integration).

Reimplemented from chrono::ChPhysicsItem.

◆ VariablesQbLoadSpeed()

virtual void chrono::peridynamics::ChPeridynamics::VariablesQbLoadSpeed ( )
inlineoverridevirtual

Initialize the 'qb' part of the ChVariables with the current value of speeds.

Note: since 'qb' is the unknown, this function seems unnecessary, unless used before VariablesFbIncrementMq()

Reimplemented from chrono::ChPhysicsItem.

◆ VariablesQbSetSpeed()

virtual void chrono::peridynamics::ChPeridynamics::VariablesQbSetSpeed ( double  step = 0)
inlineoverridevirtual

Fetches the item speed (ex.

linear and angular vel.in rigid bodies) from the 'qb' part of the ChVariables and sets it as the current item speed. If 'step' is not 0, also should compute the approximate acceleration of the item using backward differences, that is accel=(new_speed-old_speed)/step. Mostly used after the solver provided the solution in ChVariables.

Reimplemented from chrono::ChPhysicsItem.


The documentation for this class was generated from the following files:
  • /builds/uwsbel/chrono/src/chrono_peridynamics/ChPeridynamics.h
  • /builds/uwsbel/chrono/src/chrono_peridynamics/ChPeridynamics.cpp