chrono::vehicle::ChVehicleCosimTerrainNodeChrono::ProxyMesh Struct Reference
Description
Proxy contact mesh surface associated with a co-simulation solid.
Such a proxy can be associated with a flexible solid interacting with the terrain system. The underlying FEA mesh is used simply as a container for collision shapes and carrier of visualization.
#include <ChVehicleCosimTerrainNodeChrono.h>
Inheritance diagram for chrono::vehicle::ChVehicleCosimTerrainNodeChrono::ProxyMesh:
Collaboration diagram for chrono::vehicle::ChVehicleCosimTerrainNodeChrono::ProxyMesh:
Public Attributes | |
std::shared_ptr< fea::ChMesh > | mesh |
proxy mesh | |
std::map< std::shared_ptr< fea::ChNodeFEAxyz >, int > | ptr2ind_map |
pointer-based to index-based mapping | |
std::map< int, std::shared_ptr< fea::ChNodeFEAxyz > > | ind2ptr_map |
index-based to pointer-based mapping | |
The documentation for this struct was generated from the following file:
- /builds/uwsbel/chrono/src/chrono_vehicle/cosim/terrain/ChVehicleCosimTerrainNodeChrono.h